eBook: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp (DRM EPUB)
 
電子書格式: DRM EPUB
作者: Ramakrishnan Mukundan 
分類: Graphics programming ,
Computer modelling & simulation  
書城編號: 25076084


售價: $715.00

購買後立即進貨, 約需 1-4 天

 
 
製造商: Springer International Publishing
出版日期: 2022/03/14
ISBN: 9783030813543
 
>> 相關實體書

商品簡介
3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models. The key topics covered in the book are mesh data structures for processing adjacency queries, simplification and subdivision algorithms, mesh parameterization methods, 3D mesh morphing, skeletal animation, motion capture data, scene graphs, quaternions, inverse kinematics algorithms, OpenGL-4 tessellation and geometry shaders, geometry processing and terrain rendering. 
Ramakrishnan Mukundan 作者作品表

3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp (1st ed. 2022) (Paperback)

eBook: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp (DRM EPUB)

eBook: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp (DRM PDF)

Advanced Methods in Computer Graphics (Hardcover)

eBook: Advanced Methods in Computer Graphics: With examples in OpenGL (DRM PDF)

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