Advanced Methods in Computer Graphics (Hardcover)
 
作者: Ramakrishnan Mukundan 
書城編號: 513889

原價: HK$850.00
現售: HK$807.5 節省: HK$42.5

購買此書 10本或以上 9折, 60本或以上 8折

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出版社: Springer
出版日期: 2012/02/15
尺寸: 244x165x24mm
重量: 0.61 kg
ISBN: 9781447123392
 
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商品簡介
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.
Ramakrishnan Mukundan 作者作品表

3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp (1st ed. 2022) (Paperback)

eBook: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp (DRM EPUB)

eBook: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp (DRM PDF)

Advanced Methods in Computer Graphics (Hardcover)

eBook: Advanced Methods in Computer Graphics: With examples in OpenGL (DRM PDF)

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