Invent Your Own Computer Games With Python, 4e (Paperback)
 
作者: Al Sweigart 
分類: Games development & programming ,
Web programming  
書城編號: 1366326

原價: HK$300.00
現售: HK$285 節省: HK$15

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出版社: Arte Al Dian Intl Amer Art Cor
出版日期: 2016/12/17
尺寸: 236x179x23mm
重量: 0.72 kg
ISBN: 9781593277956
 
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商品簡介
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you've never programmed before

Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.

Learn how to:
-Combine loops, variables, and flow control statements into real working programs
-Choose the right data structures for the job, such as lists, dictionaries, and tuples
-Add graphics and animation to your games with the pygame module
-Handle keyboard and mouse input
-Program simple artificial intelligence so you can play against the computer
-Use cryptography to convert text messages into secret code
-Debug your programs and find common errors

As you work through each game, you'll build a solid foundation in Python and an understanding of computer science fundamentals.

What new game will you create with the power of Python?

The projects in this book are compatible with Python 3.

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