Unreal for Mobile and Standalone VR (Paperback)
 
作者: Cornel Hillmann 
分類: Graphics programming ,
Mobile & handheld device programming / Apps programming  
書城編號: 1605879

原價: HK$600.00
現售: HK$570 節省: HK$30

購買此書 10本或以上 9折, 60本或以上 8折

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出版社: Arte Al Dian Intl Amer Art Cor
出版日期: 2019/04/13
尺寸: 156x234x19mm
重量: 0.49 kg
ISBN: 9781484243596
 
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商品簡介
Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you've learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds.
Gear VR, the Oculus Go and other Android based VR HMDs are becoming exciting new platforms for immersive business presentations, entertainment and educational solutions. The Unreal engine, one of the world's most powerful and popular game engines, is now free to use and has become increasingly popular for real-time visualizations and enterprise solutions in recent years.
With Unreal's powerful blueprint visual scripting system, non-coders can now design blueprints in Unreal, unlock the power of rapid prototyping, and create complex interactions without a line of code. Get your copy of Unreal for Mobile and Standalone VR today and begin using this powerful tool-set to create high-end VR apps for a wide range of applications from games, B2B, to education.
What You'll Learn
    • Explore the VR ecosystem, including history, recent trends and future outlook
    • Review tool set, graphics and animation pipeline (Blender, Zbrush, Substance Painter and others)
    • Examine graphics optimization techniques
    • Set up a project and the target platform
    • Design interaction with Unreal blueprints
    • Deployments, testing, further optimization
    Who This Book Is For

    Multimedia designers, CG artists, producers, app developers. No coding experience is required.

                      Cornel Hillmann 作者作品表

                      eBook: UX for XR: User Experience Design and Strategies for Immersive Technologies (DRM PDF)

                      eBook: UX for XR: User Experience Design and Strategies for Immersive Technologies (DRM EPUB)

                      Unreal for Mobile and Standalone VR (Paperback)

                      eBook: Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding (DRM PDF)

                      eBook: Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding (DRM EPUB)

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